Contact Info / Websites

Recent Movie Reviews


The Ultimate Showdown The Ultimate Showdown

Rated 5 / 5 stars

Catchy, Funny, Tooned

lol, this is great. Everything is stuck in my head, the tune, the animation, the characters. It's definitely a favourite of all time


People find this review helpful!

Flash School Project Flash School Project

Rated 5 / 5 stars

Simplicity

Love the simplicity of the graphics and animation, and awesome for your first time.

Better than I was. Come to think of it, I'm not very good at flash still, lol, nice animation.


Recent Game Reviews


-Platform Tutorial- -Platform Tutorial-

Rated 5 / 5 stars

OH MA GAWD!

oh my gawd~!!! THIS IS THE BEST TUTORIAL EVER! Thank you sooo much! All the other tutorials are crap, this one is awesome!!! ty so much!



Platform Game Tut Fix! Platform Game Tut Fix!

Rated 3 / 5 stars

WTF

Platform isn't working, its a movie clip, i named it 'platforms' without the (') and when i hit CTRL + ENTER I go through the platform and instead of landing on it, I go under it but then I land on empty space under the line o.O plz help



Platform Tutorial Platform Tutorial

Rated 5 / 5 stars

Helped, but not enough to make it more like a game

I liked it, it helped, it REALLY helped. But one thing, how do I amke it so that he goes to another level, or how do I make it so that when he faces left u hit right and he face right or when the enemy gets near you it makes an ATTACK animation, or can you make it so that I can ATTACK the enemy and kill him or something, please tell me! Thanks, and thanks for the tutorial! Was very useful


Kwing responds:

Fazzle14 left a comment on the page before you asking how to go to another level.

For him facing the right direction, you'd have him facing forward and script like:
if(Key.isDown(Key.RIGHT)){
//Movement script
_xscale=100;
}
and -100 on the left movement. This will flip the Movie Clip accordingly.

For attacking, put in actions to go to an attack animation if a certain key is pressed, like space. Make sure no other script is telling it to go to a different frame in the Movie Clip instead, or it won't play the animation.
if(Key.isDown(Key.SPACE)){
gotoAndStop(attackframe);
}

And some hit square in the attack animation should have an instance name that registers to the enemy to make its health decrease; when its health hits 0, you can have it go to a blank frame in its animation, or use unloadMovie(this); on it instead.

Recent Audio Reviews


Holy Shit It's A Witch! Holy Shit It's A Witch!

Rated 5 / 5 stars

HOLY SHIT! ITS GOOD

Love this so much! Thank you for the full pack!!!!